Styx stunt prep

Making of Styx

Yesterday I shot pictures for a making of for a feature film. “Styx” is the name of the production, which is partly shot in Malta and North Rhine-Westphalia.

The funny thing about the shoot was that there was a stunt at a location in Cologne, where I have done stunts with action concept many times before, with parts of the crew from back then, because that company was hired for the stunt. So there was a little reunion with good colleagues and the realization: actually nothing has changed.

Frontmount

Once again a frontmount

Not been built for a long time, but not forgotten either. It’s almost like riding a bicycle, especially if you’ve worked on such things almost every day for a while. So on the weekend I was asked to build a frontmount, as small as possible and of course stable. Afterwards the shots will be used as plates (i.e. driving scenes in the background) for a commercial of a big German car manufacturer from Southern Germany. The fact that the car used for the shots was Japanese didn’t matter, because the height of the camera was the deciding factor. So we drove through the beautiful countryside of and also through Cologne and were really lucky with the weather, because the originally planned film shoot on Monday would have been too rainy.

Chris Roberts

Filming with GameStar and the Godfather of Spacegames

As part of a film shoot for a documentary, which I’m producing and realizing with Patrick Jäschke (partly with the support of av22), we teamed up with Michael Graf ( vice editor-in-chief of GameStar) at this year’s Gamescom and filmed an interview with Chris Roberts. Chris Roberts is known to gamers as one of the most important and influential game developers for space games. In the interview he talks about the state of his latest project Star Citizen, which is the most successful crowdfunding project of all times with its current amount of almost 124 million dollars. You can watch the interview on the website of GameStar: Click

The parts relevant for the documentary cannot be seen, but I can already say: they give a nice insight into the big world of space games. By the way, the development studio is shooting their own reports to keep crowdfunding supporters up to date and in their piece about Gamescom you can also see us at work for a few seconds: Click

Kohler Aleo

Finishing the Kohler Aleo commercial

About two years ago I was working as a director of photography for a commercial for Kohler from the USA. The filming circumstances were mixed, but the team for those two days was all the better. Especially the work with operator Ulrich Mors was very pleasant. I have summarized more about the production on the respective project page.

Now the film is finally finished and you can see it here: Kohler Aleo faucet collection

And for those who understand Spanish better than English, here is the Spanish version: Grifería Aleo – Jacob Delafon

Buda Castle

Egészségére

Buda Castle
Buda Castle

A new shoot, a new country. This time in the capital of Hungary, Budapest. As so often when I visit a new country, sometimes only a new area, first I study the relevant Wikipedia articles. In addition, I quickly learn a few important words: Yes, no, good day, thank you. In the service of av22, I fly to the ninth largest city in the EU with my charming colleagues Julia and Tony. Excitedly we board the plane that takes us from Cologne/Bonn to Berlin Tegel. In Tegel we have a layover – and we soon realize, go back on the same plane with the same crew as on the previous flight. This is confirmed by the nice flight attendant, who tells me that they will fly back the same routes that day. Read More